![GitHub - malisasmaz/Bluetooth_Controller_VR_Lioneye: I designed this controller package for my blueetooth controller(VR_Lioneye). I can not find any project with this controller. I convert my playstation 2 controller codes to this. I hope GitHub - malisasmaz/Bluetooth_Controller_VR_Lioneye: I designed this controller package for my blueetooth controller(VR_Lioneye). I can not find any project with this controller. I convert my playstation 2 controller codes to this. I hope](https://raw.githubusercontent.com/malisasmaz/Bluetooth_Controller_VR_Lioneye/master/images.jpg)
GitHub - malisasmaz/Bluetooth_Controller_VR_Lioneye: I designed this controller package for my blueetooth controller(VR_Lioneye). I can not find any project with this controller. I convert my playstation 2 controller codes to this. I hope
![XR Step-by-Step! Coding your Touch Controller for your Oculus Quest XR project in Unity 2021! – Lance Larsen – Microsoft MVP – Hololens / VR / AR XR Step-by-Step! Coding your Touch Controller for your Oculus Quest XR project in Unity 2021! – Lance Larsen – Microsoft MVP – Hololens / VR / AR](http://www.lancelarsen.com/wp-content/uploads/2021/12/image-48-1024x689.png)
XR Step-by-Step! Coding your Touch Controller for your Oculus Quest XR project in Unity 2021! – Lance Larsen – Microsoft MVP – Hololens / VR / AR
![VR in Unity: Managing Controller Input and Hand Presence (Part 1: Controller Set Up) | by Chase Mitchell | Medium VR in Unity: Managing Controller Input and Hand Presence (Part 1: Controller Set Up) | by Chase Mitchell | Medium](https://miro.medium.com/max/1400/1*YrgrCmbFsjkvGImbe9dlMA.png)
VR in Unity: Managing Controller Input and Hand Presence (Part 1: Controller Set Up) | by Chase Mitchell | Medium
![VR in Unity: Managing Controller Input and Hand Presence (Part 1: Controller Set Up) | by Chase Mitchell | Medium VR in Unity: Managing Controller Input and Hand Presence (Part 1: Controller Set Up) | by Chase Mitchell | Medium](https://miro.medium.com/max/1400/1*uXUjJzSJ-7XQyz_CTUi4Fg.gif)