![Dantofu on Twitter: "@yuki8766 Ninja ripper is able to rip the models, but importing them requires ninja ripper plugin that works on the desired 3d modeling program. I know the plugin exists Dantofu on Twitter: "@yuki8766 Ninja ripper is able to rip the models, but importing them requires ninja ripper plugin that works on the desired 3d modeling program. I know the plugin exists](https://pbs.twimg.com/media/D3wun85W0AAd_j0.jpg)
Dantofu on Twitter: "@yuki8766 Ninja ripper is able to rip the models, but importing them requires ninja ripper plugin that works on the desired 3d modeling program. I know the plugin exists
![Ninja Ripper – Extract/rip 3D models, textures, shaders directly from any running game | AppNee Freeware Group. Ninja Ripper – Extract/rip 3D models, textures, shaders directly from any running game | AppNee Freeware Group.](https://img.appnee.com/appnee.com/2020/Ninja-Ripper-2.png)
Ninja Ripper – Extract/rip 3D models, textures, shaders directly from any running game | AppNee Freeware Group.
![Help pls! Ninja ripper importing to max with wrong locations, uv mapping, and scaling when it shouldnt be doing any of this D: : r/3dsmax Help pls! Ninja ripper importing to max with wrong locations, uv mapping, and scaling when it shouldnt be doing any of this D: : r/3dsmax](https://preview.redd.it/lmxhkzuuvht71.png?auto=webp&s=12db84d30bf0c35802433fb3c7a126db492009d5)
Help pls! Ninja ripper importing to max with wrong locations, uv mapping, and scaling when it shouldnt be doing any of this D: : r/3dsmax
![Ninjatoes' papercraft weblog: Extracting 3D models as base references for papercrafts from yaz0r's ModelViewerWX D3D9 without distortion Ninjatoes' papercraft weblog: Extracting 3D models as base references for papercrafts from yaz0r's ModelViewerWX D3D9 without distortion](https://1.bp.blogspot.com/-7d3V0-OYF44/Xk_WPbuRPVI/AAAAAAAAp34/BRMIIyHxrRo1plIOhXSjPewnOU3Lrpg_QCLcBGAsYHQ/s1600/leon2020-02-21i.jpg)